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Slay the spire face trader
Slay the spire face trader










He had 13's body leaning over the railings, the dead-man's switch still held tight in his other hand. He lunged forward, closing his hand around the dying man's fist as 13 looked in surprise at the foot-long gap between forearm and bicep.Ġ8 nodded to 20 as he approached some time later, rifle stowed.

#Slay the spire face trader crack

Better to go out swinging".Ġ8 took in for the first time the mining-charges strapped to 13's breastplate and the dead man's switch in his hand as a sharp crack echoed from far above. "Frak me if I'm doing what the skull wants. The youth's once fine shredded coat still bore his remnant number, 08. You know this isn't the right level?"ġ3 turned quickly as the figure spoke, raising his hellgun. He'd left 12 in a pool three levels back for suggesting they complete the mission. He had no intention of meeting the skull's demands. And there were 16 levels to go.īut 13 was no fool. 19's enforcer carapace obliterated by a close range krak grenade. All 200 vat grown kgs of 11 dismembered by a combat servitor, 15 beheaded artificial third eye and all.

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He had done well, rallying a squad and pushing deeper than any other group. On sub-level 14, only halfway down the inverted spire, XG-13 pauses his work to catch his breath. He is still staring at this last vestige of his family when the enemy rush with boarding axes.Įach deck of the hijacked mining platform takes its weight in blood. One deck down the tech-savant XG-22's bionic eyes are burned out by the same haywire grenade that charrs XG-08's power sword into a useless lump. XG-07 with bayonets through both mutant hearts. The corrupt Administratum official XG-16 with demo-charges that detonated early, gaining access to the lower levels at the cost of his life. Years of bionic experimentation left beneath a steaming pile of plasteel. Landing atop a cooling spire XG-20 takes down two targets with his rifle before an underslung grenade launcher crumbles the spire. The nascent XG-02 manifested for the first time to burn out the enemy emplacement before his own fires consumed him. XG-01, XG-04 and XG-23 landed on anti-personnel mines outside the platform's safe zone. XG-06, XG-21, XG-17 turn red as the infantry opened up with mass las-fire at the slow-falling targets.

slay the spire face trader

Eager to sate his blade he veered too close to the enemy autocannon emplacements. XG-09, the feral world berserker, was next. Far away a screen with her face fades to red, her alleged crime - unwitting personal transport of Cold Traders - now resolved. Her single use anti-grav, guard surplus of the lowest possible cost, failed to ignite and smeared her against the outside of the asteroid.










Slay the spire face trader